Professional Program in Film Making
PDP IN FILMMAKING VISUAL EFFECTS
(24 MONTHS)
(24 MONTHS)
OVERVIEW
This program has been designed to deal with Film making by using Live Action, 3D Animation & Visual Effects. The first module deals with Fundamentals of Art, Design & Composition. A student then understands the basics of Photography and Film making. The second module covers CG Assets & Characters, Rigging & Animation required for a VFX film. The third module deals with Dynamics & Tracking. The fourth module combines CG with live action footage using timelines and node-based compositing software. At the end of the program, the student develops a Visual Effects short film using Live Action & CG.
Become a Professional Artist
A well-laid-out assessment procedure ensures the student’s acceptability as a distinguished professional in the world of Visual Effects. ZICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs, and Imaging Technologies.
This program has been designed to deal with Film making by using Live Action, 3D Animation & Visual Effects. The first module deals with Fundamentals of Art, Design & Composition. A student then understands the basics of Photography and Film making. The second module covers CG Assets & Characters, Rigging & Animation required for a VFX film. The third module deals with Dynamics & Tracking. The fourth module combines CG with live action footage using timelines and node-based compositing software. At the end of the program, the student develops a Visual Effects short film using Live Action & CG.
Become a Professional Artist
A well-laid-out assessment procedure ensures the student’s acceptability as a distinguished professional in the world of Visual Effects. ZICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs, and Imaging Technologies.
PROGRAM HIGHLIGHTSAfter successfully completing the said program, a student is eligible for the following job categories.
-Increase design and visualization skills
-Learn complete Graphic Design production pipeline
-Continuous evaluation through examination, competitions and activities
-Introduction of Augmented and Virtual Reality
-Placement Support
Modeling Artist, Texturing Artist, Lighting Artist,- Rigger Animator, FX / Simulation Artist
- Render Wrangler, Rotoscopy Artist
- Prep / Paint Artist, Clean-up Artist
- Matchmover / 3D Tracking Artist, Motion Graphics Artist
- Rotomation Artist, Compositor
- VFX Artist, Stereoscopy Artist
Fundamentals of Art, Computer Graphics, Principles of Design, Perspective, Colour Theory, Human Figure Study Storyboard Filmmaking Foundation, Screen Writing, Direction - 1, Acting, Cinematography, Film Editing, Sound Design, Direction - 2, Other Formats
Liquid Simulation, Introduction to Liquid simulation, Soft body dynamics, Rigid body dynamics, Daemon, Hybrido Digital Compositing – 1, Motion Graphics, Compositing, Rendering, 3D object-based particle (Plug-in), Basic workflow, Working with 3D objects, Creating 3D object, Materials, Particle Replicators, Integrating with After Effects, Animation Engine Digital Compositing – 2, Masking, Rotoscope, Color Correction, Compose 3D render passes, Keying, Tracking Stabilize, Rotoscope using tracking Technique, Introduction to 3D tools, Camera Projection, Introduction to Particles, and Intro to Forces, Paint tools, Clean up/Wire-Rig Removal Digital Compositing – 3, Animation, dope sheet and curve editor, Rotoscope, Color Management, Tracking, stabilizing, Planner Tracking, Keying, Camera Projection, Camera tracking, Re-lighting, Rotopaint node, Clean-up
Digital Compositing – 4, Rotoscope, Different kinds of tracking, Stereo conversion, advance tracking & stabilizing, Export footage, Digital Tracking, Auto tracking, Geometry tracking, Hard track, Soft track, Track stereo footage. Digital Compositing – 5, Advance motion blur roto, Use of search (1-point and 2-point) in roto, Silhouette default planner tracker, Mocha Tracker, Spinning and occlusion, Hair Roto, Roto using IK, Stereo Roto, Keying, Advance Paint advance Warping Morphing Power Matte Advanced Compositing, Advanced Keying Complex Wire Removal Set Extension, Advance Particles, Camera Projection, 3D Integration, Tracking (4 points, 3D and Geometry data), Render Passes and Re-lighting in CG, Advance Color correction, Advance Tracking and solving, Augment Reality and Virtual Reality, Introduction to Augmented Reality (AR) and Virtual Reality (VR), The basics of AR functionality, Taking the next steps with ARCore Bringing ARCore to life.
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302, Rishikesh Apartment, Above Sapna Hotel, Opp. N. L. School,
Malad West, Mumbai, Maharashtra 400064
Mobile: 8452022227 / 9967003007